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	<title>FPS Gaming Community &#187; Wolfenstein</title>
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	<link>http://www.fpsgamingcommunity.com</link>
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		<title>WolfPro Server</title>
		<link>http://www.fpsgamingcommunity.com/2009/09/wolfpro-server/</link>
		<comments>http://www.fpsgamingcommunity.com/2009/09/wolfpro-server/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 01:34:21 +0000</pubDate>
		<dc:creator>AcidEvil</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Server]]></category>

		<guid isPermaLink="false">http://www.fpsgamingcommunity.com/?p=217</guid>
		<description><![CDATA[Our Wolfenstein MP server has been upgraded to WolfPro 0.1beta
205.234.152.66:27758
You can read about this mod here.
If for some reason our server does not appear in the Game Server List, you can manually connect to it.
Bring down your console by pressing Ctrl + Shift + ~ (tilde) key, and type
connect 205.234.152.66 and hit enter.
]]></description>
			<content:encoded><![CDATA[<p>Our Wolfenstein MP <a href="http://www.fpsgamingcommunity.com/tag/server/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Server">server</a> has been upgraded to WolfPro 0.1beta</p>
<p><strong>205.234.152.66:27758</strong></p>
<p>You can read about this mod <a href="http://forums.myhannes.info/wbb/index.php?page=Thread&amp;threadID=113" target="_blank">here</a>.</p>
<p>If for some reason our <a href="http://www.fpsgamingcommunity.com/tag/server/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Server">server</a> does not appear in the Game <a href="http://www.fpsgamingcommunity.com/tag/server/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Server">Server</a> List, you can manually connect to it.</p>
<p>Bring down your console by pressing Ctrl + Shift + ~ (tilde) key, and type<br />
<em>connect 205.234.152.66 <span style="font-style: normal;">and hit enter.</span></em></p>
]]></content:encoded>
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		<title>Wolfenstein Pro: Interview with Area 51&#8217;s Zoidbergenstein and Admzz</title>
		<link>http://www.fpsgamingcommunity.com/2009/08/wolfenstein-pro-interview-with-area-51s-zoidbergenstein-and-admzz/</link>
		<comments>http://www.fpsgamingcommunity.com/2009/08/wolfenstein-pro-interview-with-area-51s-zoidbergenstein-and-admzz/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 23:17:17 +0000</pubDate>
		<dc:creator>Inferno</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[Admzz]]></category>
		<category><![CDATA[Area 51]]></category>
		<category><![CDATA[Competition]]></category>
		<category><![CDATA[Inferno]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Wolf Pro]]></category>
		<category><![CDATA[Zoidbergenstein]]></category>

		<guid isPermaLink="false">http://www.fpsgamingcommunity.com/?p=101</guid>
		<description><![CDATA[Hello, Inferno from FPS Gaming Community here! I know that you two have some serious gaming experience under your belt, and I know many gamers who would love to hear about your impressions of the new Wolfenstein.
Let&#8217;s hit things off by giving a brief summary of your gaming history and where you currently stand in [...]]]></description>
			<content:encoded><![CDATA[<p>Hello, <a href="http://www.fpsgamingcommunity.com/tag/inferno/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Inferno">Inferno</a> from FPS Gaming Community here! I know that you two have some serious gaming experience under your belt, and I know many gamers who would love to hear about your impressions of the new <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>.</p>
<h2>Let&#8217;s hit things off by giving a brief summary of your gaming history and where you currently stand in the world of e-sports.</h2>
<p><strong>zoidbergenstein:</strong> <em>Well first off, I guess ive been playing semi-competitively since i was in elementary school with goldeneye 64 tournaments. I didn&#8217;t really get into to hardcore PC gaming until <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>: Enemy Territory came around and I saw my brother playing it online. We ended up competing at qcon 06 in w:et and decided that if we really wanted to pursue serious gaming, we would have to find a game that still had a more active community. Vash and I also formed NUC at this point, and  we played and won a bunch of tournaments around the country in various games. We then started preparing for ETQW, which ended up being a huge let down for all of us, but we still went to the first Qcon. We ended up being sponsored by pure gaming, but quit shortly after. Most of my guys kept playing in some fashion, but i retired from gaming for about 2 years and just recently came back for <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">wolfenstein</a>. We are now sponsored by <a href="http://www.fpsgamingcommunity.com/tag/area-51/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Area 51">area 51</a> gaming, www.area51gaming.com, and are ready to compete in <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a> (which btw we think is a lot better than people give it credit for, the pro mod should fix a lot).<br />
</em><br />
<strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>:</strong> <em>I started out in <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>: Enemy Territory (WET) about 5 years ago, just playing casually. I gradually started playing competitively, often on 3v3 teams and bad teams. I eventually ended up with a team called hostility, which had some members from united5 and some other good players, and did pretty well with them. I also had short stint with a team called next generation after that which ended up going nowhere, and is when I quit the game. After that I moved to call of Duty 2 and played with acid reign in CAL-m, then moved on from that to Counter-Strike: Source, where I was also in CAL-m. I got to cal-invite placement before the team stopped playing, and then played Call of Duty 4 most recently for clan kapitol at the beginning of the game, along with players anoxia, trg, le fEl, and defrag. I met zoidberg here in the beta for wolf and thought his team looked pretty solid, so I tried playing with them and it was a fit. So here i am&#8230;<br />
</em></p>
<h2>Now I am sure that you two have tested out the single player portion of the game, but I know that your main concern is the multiplayer, so we will focus on that. What are your favorite and least favorite concepts that have been newly introduced to the <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a> MP game play (eg. Veil)?</h2>
<p><strong>zoidbergenstein:</strong> <em>I am not really a huge fan of the new stuff that has been added&#8230; I think the upgrades and veil powers take away from the team aspect of the game and don&#8217;t really have a place in competition. Ironsights don&#8217;t really bother me as much as they do some people, I don&#8217;t even have them bound to a key lol. I guess I am not really a big fan of any of the new aspects of the game, but I also dont think they are terribad.<br />
</em><br />
<strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>:</strong> <em>As for what I like, the way that it is now at 5 head shots to kill rather than 3 is an interesting concept to me. It makes firefights longer, but still it takes skill. I also like the slow healing medpacks they have added in rather than the old style instant medpacks that made rambo medics huge in ET and RTCW. What i dislike would probably have to be the veil powers, veil sight and upgrades. I think all of these are made for people who play on public. </em></p>
<h2>I think we can all agree that the MP could use some polishing, so what do you think are the top 5 most important things to focus on?</h2>
<p><strong>zoidbergenstein:</strong><em> 1. spawn times are way too fast 2. instant revives to make medics more important again 3. i think you shouldn&#8217;t be able to pick up ammo from any gun 4. being able to turn off upgrades <a href="http://www.fpsgamingcommunity.com/tag/server/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Server">server</a> side 5. spawn times are way too fast.</em></p>
<p><strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>: </strong><em>Figuring out what spawn times work for what map, nerfing the mp43 by 10-15% less damage, instant revives , taking out veil/upgrades, and last would be removing the big STOP sign Axis sees through walls, showing where the enemy is going with the objective.</em></p>
<h2>How do you feel about the map design of the game?</h2>
<p><strong>zoidbergenstein:</strong> <em>I think some of the maps are outstanding! Bank/manor/hospital are amazing maps that cater well to competition. Some of the maps are definitely more suited to pubs. In rooftops for example, the kar and the mp43 can pick off almost an entire team before the mp40 is even within reasonable fall off damage range. It takes away the team work and crossfires that make these games great, and focuses on 2 classes trying to kill each other. Once the sdk is released i think several rtcw/w:et maps could be great in this game&#8230; tc_base anyone?</em></p>
<p><strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>:</strong><em> For the most part, I like the map designs. They are pretty small so the rounds aren&#8217;t ever too long. The only map I think has no chance in competitive play is rooftops.</em></p>
<h2>Do you have any issues with the weapons found in MP?</h2>
<p><strong>zoidbergenstein:</strong> <em>I think a lot of people will say the mp43 is too strong, and I agree somewhat. We run alot of our strats around the mp43, but I don&#8217;t know that I would nerf it too much. There&#8217;s only one allowed in scrims/matches, and its not good enough to wipe a whole team. In my opinion, increasing the range on the mp40 would do alot to balance the mp43. The fall off damage is ridiculous after a certain level while the kar98 and mp43. </em></p>
<p><strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>:</strong> <em>Well, there aren&#8217;t many guns in this game that are useful. Its mainly the mp40, kar98, and the mp43. The one gun I (and many other players) have an issue with is the mp43. It&#8217;s far too powerful as it is. Good soldiers are running around dominating multiple medics/engineers at once all the time with the mp43. Personally I think the gun&#8217;s damage should be reduced quite a bit. As it is, the mp43 makes the game unbalanced.<br />
</em></p>
<h2>What are your thoughts on the MP upgrade system?</h2>
<p><strong>zoidbergenstein:</strong><em> I&#8217;m not a big fan of them&#8230; were actually planning on scrimming with all the upgrades tonight, including veil powers/flak/big bore, to see if its even playable at a competitive level, but as of right now, I think it&#8217;s a system for pubs and not for competitive gaming.</em></p>
<p><strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>:</strong> <em>It is cool for people playing public servers, rather than people in competitive play.</em></p>
<h2>I know I am definitely excited about playing this game competitively, as much as yourselves I am sure. What do you forsee in the future of WolfPro (game modes, leagues, etc)?</h2>
<p><strong>zoidbergenstein: </strong><em>Well, TWL and TGL have already announced that they plan on holding tournaments, ESL has said they plan on picking the game up, CEVO will hopefully pick it up, and I think we are all assuming it will be at Qcon next year. Right now there aren&#8217;t a lot of teams playing, but hopefully with a pro mod coming close to being finished, we will see the number of teams hit 40 or even more playing competitively.</em></p>
<p><strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>:</strong> <em>The game seems to have an extremely small community for a game so new. I am hoping that it will pick up a bit more when promod is finished. There is also talk of money leagues/tournaments coming up in the near future, which should help get teams and players a little more interested in the game. As far as game modes, stopwatch is the only way to do it in wolf <img src='http://www.fpsgamingcommunity.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </em></p>
<h2>Well that about covers it for me. Was there anything else you would like to mention before we close up shop?</h2>
<p><strong>zoidbergenstein:</strong> <em> I think that about covers it for me, looking forward to leagues getting started for this game.</em></p>
<p><strong><a href="http://www.fpsgamingcommunity.com/tag/admzz/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Admzz">admzz</a>: </strong><em>#51 @ gamesurge , shoutout to severity, swizza, joseph, and jesus.<br />
</em></p>
<p>Thanks for your time guys, and all your great answers to my questions! See you in WolfPro!</p>
<div id="_mcePaste" style="overflow: hidden; position: absolute; left: -10000px; top: 114px; width: 1px; height: 1px;"><em><a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a></em></div>
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		<item>
		<title>Wolfenstein Review Round-up</title>
		<link>http://www.fpsgamingcommunity.com/2009/08/wolfenstein-review-round-up/</link>
		<comments>http://www.fpsgamingcommunity.com/2009/08/wolfenstein-review-round-up/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 17:38:40 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[gamerankings]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[round-up]]></category>

		<guid isPermaLink="false">http://www.fpsgamingcommunity.com/?p=91</guid>
		<description><![CDATA[While Wolfenstein has had a  lackluster launch, it&#8217;s been received fairly well from critics. While Wolfenstein is not a perfect, genre-breaking, or exception game, it&#8217;s review scores have put it as a fun, average FPS that you can sink your teeth into.
The average review rating on GameRankings is 76%.
Other notable reviews:

GameSpy Review - 4/5 [...]]]></description>
			<content:encoded><![CDATA[<p>While <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a> has had a  lackluster launch, it&#8217;s been received fairly well from critics. While <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a> is not a perfect, genre-breaking, or exception game, it&#8217;s <a href="http://www.fpsgamingcommunity.com/tag/review/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Review">review</a> scores have put it as a fun, average FPS that you can sink your teeth into.</p>
<p>The average <a href="http://www.fpsgamingcommunity.com/tag/review/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Review">review</a> rating on<a title="Wolfenstein on GameRankings" href="http://www.gamerankings.com/pc/930284-wolfenstein/index.html" target="_blank"> GameRankings is 76%</a>.</p>
<p>Other notable reviews:</p>
<ul>
<li><strong><a href="http://pc.gamespy.com/pc/castle-wolfenstein-untitled-sequel/1015080p1.html" target="_blank">GameSpy Review</a> -</strong><strong> 4/5 Stars<br />
</strong><em>If you&#8217;re into WWII shooters &#8212; and judging by the sales of every single Call of Duty title ever, you are &#8212; but you&#8217;re looking for something with a little twist to it &#8212; which, judging by the sales of twisty straws, you are &#8212; and you don&#8217;t mind the color green &#8212; and judging by the number of Irish people in the world, you don&#8217;t &#8212; you should get yourself a copy of <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>. If, however, you&#8217;re a straight-straw-drinkin&#8217;, WWII-hatin&#8217;, Englishman of some stripe or other, then go ahead and stick to other, less-awesome shooters.</em></li>
<li><strong><a href="http://www.gamespot.com/pc/action/returntocastlewolfenstein2006/review.html" target="_blank">GameSpot Review</a> &#8211; 7.5<br />
</strong><em>With eight solid maps loaded with opportunities for close-quarters firefights and run-and-gun chaos, it&#8217;s hard not to like the online game. The action is constantly on the move, and the class abilities keep battles dynamic and consistently interesting&#8230; Like the campaign, <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>&#8217;s multiplayer is packed with action, even if it doesn&#8217;t represent the pinnacle of the genre.</em></li>
<li><strong><a href="http://www.worthplaying.com/article.php?sid=65510" target="_blank">WorthPlaying Review</a> &#8211; 7.5</strong><span style="color: #000000;"><br />
<em>I love <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>, if only for the brilliant single-player segment, which swishes together 1940s pulp-action sci-fi and straightforward gunplay with atmospheric adventure. Gunning down Nazi scum among ancient ruins and atop a flying fortress was a tremendous thrill ride, but many will also be looking for the multiplayer portion to live up to the legacy of </em><em>RtCW, and that experience falls far from the mark. For those who want to take part in a gripping adventure filled with bullets, fantastical Nazi super-science, the occult and an arsenal of super-weapons, </em><em><a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a>&#8217;s wild  and weird take on history delivers.</em></span></li>
</ul>
<p>Look for our own <a href="http://www.fpsgamingcommunity.com/tag/review/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Review">review</a> in the coming days!</p>
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		<title>Wolfenstein Launch Trailer</title>
		<link>http://www.fpsgamingcommunity.com/2009/08/wolfenstein-launch-trailer/</link>
		<comments>http://www.fpsgamingcommunity.com/2009/08/wolfenstein-launch-trailer/#comments</comments>
		<pubDate>Sun, 23 Aug 2009 21:09:04 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Video]]></category>
		<category><![CDATA[Wolfenstein]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://www.fpsgamingcommunity.com/?p=60</guid>
		<description><![CDATA[Basically: Nazis have found some rather frightening powers and ability, and in Wolfenstein you explore this by unlocking the Veil. The trailer gives a good sense of the dark, otherworldly vibe that is encompassing the new Wolfenstein game. Frankly, I was a little disappointed by some of the animations, but besides that it look pretty [...]]]></description>
			<content:encoded><![CDATA[<p>Basically: Nazis have found some rather frightening powers and ability, and in <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a> you explore this by unlocking the Veil. The trailer gives a good sense of the dark, otherworldly vibe that is encompassing the new <a href="http://www.fpsgamingcommunity.com/tag/wolfenstein-games/" class="st_tag internal_tag" rel="tag" title="Posts tagged with Wolfenstein">Wolfenstein</a> game. Frankly, I was a little disappointed by some of the animations, but besides that it look pretty good.</p>
<p>I know the community here was eagerly for its launch, and so far the reactions have been both positive and negative. Stay tuned in the coming days for more, detailed reactions from the community!</p>
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